Node clone method bug made by cocostudio (cocos2d-x V3.6 or 3.7)

  1. I made a BitmapFont node in cocostudio
  2. And clone that node in source code using XXX->clone();
  3. that node’s rotation was changed
  4. below ASSERT was called
    CCASSERT(_rotationZ_X == _rotationZ_Y, “CCNode#rotation. RotationX != RotationY. Don’t know which one to return”);

when I check csd file parameters were slightly different
RotationSkewX="-12.3313" RotationSkewY="-12.3342"

I think these value must be changed same
Could you try to check this bug?