NodeGrid + Camera + Effect

Hi, I am using Cocos2d-x v 3.6 and I have some problems with NodeGrid effects and Cameras. Lets say that my game has two layers ( foreground and background ). Each of those layers works in separate orthographic Camera. Thanks to that I am able to create Background camera with fixed resolution ( 1200x800 ) and Foreground camera with scalable game level resolution ( lest say 2000x2000 pix ). I use CameraFlags on sprites, to distribute them between those two cameras. Now, my problem appear when I try to run Liquid effect on Background layer, It breaks all camera settings!? All sprites are displayed in one resolution, which is neither BG or FG resolution. The issue appear only when I run liquid action. When sprites are attached to NodeGrid and liquid action is off, everything display fine. I hope you can help me :blush: