Package Size of CocosCreator

Hi,

Asking just out of curiosity.
I was comparing sizes
contruct2 => ~60MB,
Corona=>~100MB,
Game Maker=>~140MB.

Why the size of cocos Creator is this much=>390MB and after installation ~960MB.

(Unity=> 1.55GB +350MB(documentation added locally) after installation but it has lot more sophisticated tools like animation/physics/2D+3D/others and 3 prog. languages support within that package size.)
:stuck_out_tongue:

Hey,

You should wait till you start a project. An almost finished simple project in Unity is about 100mb on my disk, while an empty cocos creator project is 1+gb. After adding integrations from SDKBOX it is 3.5+gb. If it works out ok, I’ll have to buy a new hard drive just for cocos projects :smiley:

Hi @Alejandro131

Are you referring to the Cocos Creator app size or a empty Cocos Creator Project ( folder ). My game project folder is roughly 43.4 MB, this is where the subfolders ( assets, build, library, etc…) are located…Hmmm…have you tried downloading and installing again Cocos Creator? God Bless…

Sincerely,

Sunday

Hi @luke2125

I’m referring to the entire project folder for an empty Cocos Creator Project once you have hit the build button.

The project without the build folder is around 4mb, but when you have the build folder depending on your SDKBOX integrations or the platforms you publish to, it grows exponentially in size. Before adding any SDKBOX integrations it was already 1+gb and when I added a few integrations it went up to 3.5+gb. Good thing that I don’t need all the integrations, otherwise I don’t know how large it would have become :smiley:

It seems that every project has a copy of everything in its build folder and doesn’t use some kind of central repository for frameworks and such, so it eats up a lot of space.

I agree with @Alejandro131 the size of cocos2d-x projects are too high. When I create a project using cocos command line the new project folder created uses around 543MB. And I still didn’t added my own files nor compiled anything.

I think you can try link template to build native project.

Default template will copy entire cocos2d-x-lite to build folder.
Link template will just link to cocos2d-x-lite files.

1 Like

Where can i find this option? I havent found it yet on Creator.

You can find it in Builder panel.
Use cmd+shift+b to quick open Builder panel.
Template option will show when you choose a native platform like Android.

Got it!! Thank you! :slight_smile: