Portions of the image are getting highlighted where alpha is less than 1 but not 0. The sprite boundaries (where alpha is less than 1 but not 0) shows white patches on the screen unlike the earlier versions of iOS. is there any fix for this?
Portions of the image are getting highlighted where alpha is less than 1 but not 0. The sprite boundaries (where alpha is less than 1 but not 0) shows white patches on the screen unlike the earlier versions of iOS. is there any fix for this?