Uh! Something happened! #oneMoreThingLearned 
BUT it got kinda scary when all this text occurred, how to know what it is referring to, THANKS!<3:
=================================================================
==2794==ERROR: AddressSanitizer: attempting double-free on 0x19c6cd70 in thread T0:
#0 0x2b0e4ad in wrap__ZdlPv (/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/7.0.0/lib/darwin/libclang_rt.asan_iossim_dynamic.dylib+0x4c4ad)
#1 0x76b109e in std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >::~basic_string() (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/usr/lib/libc++.1.dylib+0x4209e)
#2 0x14ed06 in std::__1::__tuple_leaf<0ul, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, false>::~__tuple_leaf() tuple:180
#3 0x14ed9c in std::__1::__tuple_impl<std::__1::__tuple_indices<0ul, 1ul, 2ul, 3ul>, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > >::~__tuple_impl() tuple:397
#4 0x14ed46 in std::__1::__tuple_impl<std::__1::__tuple_indices<0ul, 1ul, 2ul, 3ul>, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > >::~__tuple_impl() tuple:397
#5 0x14ed26 in std::__1::tuple<std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > >::~tuple() tuple:500
#6 0x14e4c6 in std::__1::tuple<std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > >::~tuple() tuple:500
#7 0xf0c39 in QuizGraphic::getRandObj(std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >) QuizGraphic.cpp:138
#8 0x1bd9d5 in Quizer::getQuiz(HUD) Quizer.cpp:274
#9 0x1ca912 in Quizer::getHint(cocos2d::Ref) Quizer.cpp:626
#10 0x1d62e8 in void std::__1::__invoke_void_return_wrapper::__call<std::__1::__bind<void (Quizer::)(cocos2d::Ref), Quizer*, std::__1::placeholders::__ph<1>&>&, cocos2d::Ref*>(std::__1::__bind<void (Quizer::)(cocos2d::Ref), Quizer*, std::__1::placeholders::__ph<1>&>&&&, cocos2d::Ref*&&) __functional_base:382
#11 0x1d5b1a in std::__1::__function::__func<std::__1::__bind<void (Quizer::)(cocos2d::Ref), Quizer*, std::__1::placeholders::__ph<1>&>, std::__1::allocator<std::__1::__bind<void (Quizer::)(cocos2d::Ref), Quizer*, std::__1::placeholders::__ph<1>&> >, void (cocos2d::Ref*)>::operator()(cocos2d::Ref*&&) functional:1407
#12 0x1433af0 in std::__1::function<void (cocos2d::Ref*)>::operator()(cocos2d::Ref*) const functional:1793
#13 0x141e13e in cocos2d::MenuItem::activate() CCMenuItem.cpp:114
#14 0x13fd930 in cocos2d::Menu::onTouchEnded(cocos2d::Touch*, cocos2d::Event*) CCMenu.cpp:271
#15 0x1410ef4 in void std::__1::__invoke_void_return_wrapper::__call<std::__1::__bind<void (cocos2d::Menu::)(cocos2d::Touch, cocos2d::Event*), cocos2d::Menu*, std::__1::placeholders::__ph<1>&, std::__1::placeholders::__ph<2>&>&, cocos2d::Touch*, cocos2d::Event*>(std::__1::__bind<void (cocos2d::Menu::)(cocos2d::Touch, cocos2d::Event*), cocos2d::Menu*, std::__1::placeholders::__ph<1>&, std::__1::placeholders::__ph<2>&>&&&, cocos2d::Touch*&&, cocos2d::Event*&&) __functional_base:382
#16 0x141048d in std::__1::__function::__func<std::__1::__bind<void (cocos2d::Menu::)(cocos2d::Touch, cocos2d::Event*), cocos2d::Menu*, std::__1::placeholders::__ph<1>&, std::__1::placeholders::__ph<2>&>, std::__1::allocator<std::__1::__bind<void (cocos2d::Menu::)(cocos2d::Touch, cocos2d::Event*), cocos2d::Menu*, std::__1::placeholders::__ph<1>&, std::__1::placeholders::__ph<2>&> >, void (cocos2d::Touch*, cocos2d::Event*)>::operator()(cocos2d::Touch*&&, cocos2d::Event*&&) functional:1407
#17 0x19759cf in std::__1::function<void (cocos2d::Touch*, cocos2d::Event*)>::operator()(cocos2d::Touch*, cocos2d::Event*) const functional:1793
#18 0x19207d0 in cocos2d::EventDispatcher::dispatchTouchEvent(cocos2d::EventTouch*)::$_3::operator()(cocos2d::EventListener*) const CCEventDispatcher.cpp:902
#19 0x191e1f4 in bool std::__1::__invoke_void_return_wrapper::__call<cocos2d::EventDispatcher::dispatchTouchEvent(cocos2d::EventTouch*)::$_3&, cocos2d::EventListener*>(cocos2d::EventDispatcher::dispatchTouchEvent(cocos2d::EventTouch*)::$_3&&&, cocos2d::EventListener*&&) __functional_base:415
#20 0x191dffa in std::__1::__function::__func<cocos2d::EventDispatcher::dispatchTouchEvent(cocos2d::EventTouch*)::$_3, std::__1::allocatorcocos2d::EventDispatcher::dispatchTouchEvent(cocos2d::EventTouch*)::$_3, bool (cocos2d::EventListener*)>::operator()(cocos2d::EventListener*&&) functional:1407
#21 0x193ac90 in std::__1::function<bool (cocos2d::EventListener*)>::operator()(cocos2d::EventListener*) const functional:1793
#22 0x18fbf1f in cocos2d::EventDispatcher::dispatchEventToListeners(cocos2d::EventDispatcher::EventListenerVector*, std::__1::function<bool (cocos2d::EventListener*)> const&) CCEventDispatcher.cpp:757
#23 0x1901646 in cocos2d::EventDispatcher::dispatchTouchEvent(cocos2d::EventTouch*) CCEventDispatcher.cpp:948
#24 0x18fc6c6 in cocos2d::EventDispatcher::dispatchEvent(cocos2d::Event*) CCEventDispatcher.cpp:798
#25 0x1c9337b in cocos2d::GLView::handleTouchesOfEndOrCancel(cocos2d::EventTouch::EventCode, int, long*, float*, float*) CCGLView.cpp:419
#26 0x1c93cbd in cocos2d::GLView::handleTouchesEnd(int, long*, float*, float*) CCGLView.cpp:430
#27 0x1a9ab76 in -[CCEAGLView touchesEnded:withEvent:] CCEAGLView-ios.mm:450
#28 0x529220f in -[UIWindow _sendTouchesForEvent:] (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Frameworks/UIKit.framework/UIKit+0xa720f)
#29 0x52932ad in -[UIWindow sendEvent:] (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Frameworks/UIKit.framework/UIKit+0xa82ad)
#30 0x5238efa in -[UIApplication sendEvent:] (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Frameworks/UIKit.framework/UIKit+0x4defa)
#31 0x520ecb5 in _UIApplicationHandleEventQueue (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Frameworks/UIKit.framework/UIKit+0x23cb5)
#32 0x7795d1e in CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation+0x7ad1e)
#33 0x778b9aa in __CFRunLoopDoSources0 (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation+0x709aa)
#34 0x778adc7 in __CFRunLoopRun (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation+0x6fdc7)
#35 0x778a705 in CFRunLoopRunSpecific (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation+0x6f705)
#36 0x778a51a in CFRunLoopRunInMode (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation+0x6f51a)
#37 0x8655663 in GSEventRunModal (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices+0xe663)
#38 0x86554a0 in GSEventRun (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices+0xe4a0)
#39 0x52151ea in UIApplicationMain (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Frameworks/UIKit.framework/UIKit+0x2a1ea)
#40 0x1f2f0f in main main.m:6
#41 0x7ebea20 in start (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/usr/lib/system/libdyld.dylib+0x2a20)
#42 0x0 ()
0x19c6cd70 is located 0 bytes inside of 16-byte region [0x19c6cd70,0x19c6cd80)
freed by thread T0 here:
#0 0x2b0e4ad in wrap__ZdlPv (/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/7.0.0/lib/darwin/libclang_rt.asan_iossim_dynamic.dylib+0x4c4ad)
#1 0x76b109e in std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >::~basic_string() (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/usr/lib/libc++.1.dylib+0x4209e)
#2 0x14ed06 in std::__1::__tuple_leaf<0ul, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, false>::~__tuple_leaf() tuple:180
#3 0x14ed9c in std::__1::__tuple_impl<std::__1::__tuple_indices<0ul, 1ul, 2ul, 3ul>, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > >::~__tuple_impl() tuple:397
#4 0x14ed46 in std::__1::__tuple_impl<std::__1::__tuple_indices<0ul, 1ul, 2ul, 3ul>, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > >::~__tuple_impl() tuple:397
#5 0x14ed26 in std::__1::tuple<std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > >::~tuple() tuple:500
#6 0x14e4c6 in std::__1::tuple<std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > >::~tuple() tuple:500
#7 0xf0c39 in QuizGraphic::getRandObj(std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >) QuizGraphic.cpp:138
#8 0x1bd9d5 in Quizer::getQuiz(HUD*) Quizer.cpp:274
#9 0x1ca912 in Quizer::getHint(cocos2d::Ref*) Quizer.cpp:626
#10 0x1d62e8 in void std::__1::__invoke_void_return_wrapper::__call<std::__1::__bind<void (Quizer::)(cocos2d::Ref), Quizer*, std::__1::placeholders::__ph<1>&>&, cocos2d::Ref*>(std::__1::__bind<void (Quizer::)(cocos2d::Ref), Quizer*, std::__1::placeholders::__ph<1>&>&&&, cocos2d::Ref*&&) __functional_base:382
#11 0x1d5b1a in std::__1::__function::__func<std::__1::__bind<void (Quizer::)(cocos2d::Ref), Quizer*, std::__1::placeholders::__ph<1>&>, std::__1::allocator<std::__1::__bind<void (Quizer::)(cocos2d::Ref), Quizer*, std::__1::placeholders::__ph<1>&> >, void (cocos2d::Ref*)>::operator()(cocos2d::Ref*&&) functional:1407
#12 0x1433af0 in std::__1::function<void (cocos2d::Ref*)>::operator()(cocos2d::Ref*) const functional:1793
#13 0x141e13e in cocos2d::MenuItem::activate() CCMenuItem.cpp:114
#14 0x13fd930 in cocos2d::Menu::onTouchEnded(cocos2d::Touch*, cocos2d::Event*) CCMenu.cpp:271
#15 0x1410ef4 in void std::__1::__invoke_void_return_wrapper::__call<std::__1::__bind<void (cocos2d::Menu::)(cocos2d::Touch, cocos2d::Event*), cocos2d::Menu*, std::__1::placeholders::__ph<1>&, std::__1::placeholders::__ph<2>&>&, cocos2d::Touch*, cocos2d::Event*>(std::__1::__bind<void (cocos2d::Menu::)(cocos2d::Touch, cocos2d::Event*), cocos2d::Menu*, std::__1::placeholders::__ph<1>&, std::__1::placeholders::__ph<2>&>&&&, cocos2d::Touch*&&, cocos2d::Event*&&) __functional_base:382
#16 0x141048d in std::__1::__function::__func<std::__1::__bind<void (cocos2d::Menu::)(cocos2d::Touch, cocos2d::Event*), cocos2d::Menu*, std::__1::placeholders::__ph<1>&, std::__1::placeholders::__ph<2>&>, std::__1::allocator<std::__1::__bind<void (cocos2d::Menu::)(cocos2d::Touch, cocos2d::Event*), cocos2d::Menu*, std::__1::placeholders::__ph<1>&, std::__1::placeholders::__ph<2>&> >, void (cocos2d::Touch*, cocos2d::Event*)>::operator()(cocos2d::Touch*&&, cocos2d::Event*&&) functional:1407
#17 0x19759cf in std::__1::function<void (cocos2d::Touch*, cocos2d::Event*)>::operator()(cocos2d::Touch*, cocos2d::Event*) const functional:1793
#18 0x19207d0 in cocos2d::EventDispatcher::dispatchTouchEvent(cocos2d::EventTouch*)::$_3::operator()(cocos2d::EventListener*) const CCEventDispatcher.cpp:902
#19 0x191e1f4 in bool std::__1::__invoke_void_return_wrapper::__call<cocos2d::EventDispatcher::dispatchTouchEvent(cocos2d::EventTouch*)::$_3&, cocos2d::EventListener*>(cocos2d::EventDispatcher::dispatchTouchEvent(cocos2d::EventTouch*)::$_3&&&, cocos2d::EventListener*&&) __functional_base:415
#20 0x191dffa in std::__1::__function::__func<cocos2d::EventDispatcher::dispatchTouchEvent(cocos2d::EventTouch*)::$_3, std::__1::allocatorcocos2d::EventDispatcher::dispatchTouchEvent(cocos2d::EventTouch*)::$_3, bool (cocos2d::EventListener*)>::operator()(cocos2d::EventListener*&&) functional:1407
#21 0x193ac90 in std::__1::function<bool (cocos2d::EventListener*)>::operator()(cocos2d::EventListener*) const functional:1793
#22 0x18fbf1f in cocos2d::EventDispatcher::dispatchEventToListeners(cocos2d::EventDispatcher::EventListenerVector*, std::__1::function<bool (cocos2d::EventListener*)> const&) CCEventDispatcher.cpp:757
#23 0x1901646 in cocos2d::EventDispatcher::dispatchTouchEvent(cocos2d::EventTouch*) CCEventDispatcher.cpp:948
#24 0x18fc6c6 in cocos2d::EventDispatcher::dispatchEvent(cocos2d::Event*) CCEventDispatcher.cpp:798
#25 0x1c9337b in cocos2d::GLView::handleTouchesOfEndOrCancel(cocos2d::EventTouch::EventCode, int, long*, float*, float*) CCGLView.cpp:419
#26 0x1c93cbd in cocos2d::GLView::handleTouchesEnd(int, long*, float*, float*) CCGLView.cpp:430
#27 0x1a9ab76 in -[CCEAGLView touchesEnded:withEvent:] CCEAGLView-ios.mm:450
#28 0x529220f in -[UIWindow _sendTouchesForEvent:] (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Frameworks/UIKit.framework/UIKit+0xa720f)
#29 0x52932ad in -[UIWindow sendEvent:] (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Frameworks/UIKit.framework/UIKit+0xa82ad)
previously allocated by thread T0 here:
#0 0x2b0de6d in wrap__Znwm (/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/7.0.0/lib/darwin/libclang_rt.asan_iossim_dynamic.dylib+0x4be6d)
#1 0x76b0be9 in std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >::__init(char const*, unsigned long) (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/usr/lib/libc++.1.dylib+0x41be9)
#2 0x1495f8 in QuizGraphic::getItemSet(int) string:2001
#3 0xf026e in QuizGraphic::getRandObj(std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >) QuizGraphic.cpp:138
#4 0x1bd9d5 in Quizer::getQuiz(HUD*) Quizer.cpp:274
#5 0x1ca912 in Quizer::getHint(cocos2d::Ref*) Quizer.cpp:626
#6 0x1d62e8 in void std::__1::__invoke_void_return_wrapper::__call<std::__1::__bind<void (Quizer::)(cocos2d::Ref), Quizer*, std::__1::placeholders::__ph<1>&>&, cocos2d::Ref*>(std::__1::__bind<void (Quizer::)(cocos2d::Ref), Quizer*, std::__1::placeholders::__ph<1>&>&&&, cocos2d::Ref*&&) __functional_base:382
#7 0x1d5b1a in std::__1::__function::__func<std::__1::__bind<void (Quizer::)(cocos2d::Ref), Quizer*, std::__1::placeholders::__ph<1>&>, std::__1::allocator<std::__1::__bind<void (Quizer::)(cocos2d::Ref), Quizer*, std::__1::placeholders::__ph<1>&> >, void (cocos2d::Ref*)>::operator()(cocos2d::Ref*&&) functional:1407
#8 0x1433af0 in std::__1::function<void (cocos2d::Ref*)>::operator()(cocos2d::Ref*) const functional:1793
#9 0x141e13e in cocos2d::MenuItem::activate() CCMenuItem.cpp:114
#10 0x13fd930 in cocos2d::Menu::onTouchEnded(cocos2d::Touch*, cocos2d::Event*) CCMenu.cpp:271
#11 0x1410ef4 in void std::__1::__invoke_void_return_wrapper::__call<std::__1::__bind<void (cocos2d::Menu::)(cocos2d::Touch, cocos2d::Event*), cocos2d::Menu*, std::__1::placeholders::__ph<1>&, std::__1::placeholders::__ph<2>&>&, cocos2d::Touch*, cocos2d::Event*>(std::__1::__bind<void (cocos2d::Menu::)(cocos2d::Touch, cocos2d::Event*), cocos2d::Menu*, std::__1::placeholders::__ph<1>&, std::__1::placeholders::__ph<2>&>&&&, cocos2d::Touch*&&, cocos2d::Event*&&) __functional_base:382
#12 0x141048d in std::__1::__function::__func<std::__1::__bind<void (cocos2d::Menu::)(cocos2d::Touch, cocos2d::Event*), cocos2d::Menu*, std::__1::placeholders::__ph<1>&, std::__1::placeholders::__ph<2>&>, std::__1::allocator<std::__1::__bind<void (cocos2d::Menu::)(cocos2d::Touch, cocos2d::Event*), cocos2d::Menu*, std::__1::placeholders::__ph<1>&, std::__1::placeholders::__ph<2>&> >, void (cocos2d::Touch*, cocos2d::Event*)>::operator()(cocos2d::Touch*&&, cocos2d::Event*&&) functional:1407
#13 0x19759cf in std::__1::function<void (cocos2d::Touch*, cocos2d::Event*)>::operator()(cocos2d::Touch*, cocos2d::Event*) const functional:1793
#14 0x19207d0 in cocos2d::EventDispatcher::dispatchTouchEvent(cocos2d::EventTouch*)::$_3::operator()(cocos2d::EventListener*) const CCEventDispatcher.cpp:902
#15 0x191e1f4 in bool std::__1::__invoke_void_return_wrapper::__call<cocos2d::EventDispatcher::dispatchTouchEvent(cocos2d::EventTouch*)::$_3&, cocos2d::EventListener*>(cocos2d::EventDispatcher::dispatchTouchEvent(cocos2d::EventTouch*)::$_3&&&, cocos2d::EventListener*&&) __functional_base:415
#16 0x191dffa in std::__1::__function::__func<cocos2d::EventDispatcher::dispatchTouchEvent(cocos2d::EventTouch*)::$_3, std::__1::allocatorcocos2d::EventDispatcher::dispatchTouchEvent(cocos2d::EventTouch*)::$_3, bool (cocos2d::EventListener*)>::operator()(cocos2d::EventListener*&&) functional:1407
#17 0x193ac90 in std::__1::function<bool (cocos2d::EventListener*)>::operator()(cocos2d::EventListener*) const functional:1793
#18 0x18fbf1f in cocos2d::EventDispatcher::dispatchEventToListeners(cocos2d::EventDispatcher::EventListenerVector*, std::__1::function<bool (cocos2d::EventListener*)> const&) CCEventDispatcher.cpp:757
#19 0x1901646 in cocos2d::EventDispatcher::dispatchTouchEvent(cocos2d::EventTouch*) CCEventDispatcher.cpp:948
#20 0x18fc6c6 in cocos2d::EventDispatcher::dispatchEvent(cocos2d::Event*) CCEventDispatcher.cpp:798
#21 0x1c9337b in cocos2d::GLView::handleTouchesOfEndOrCancel(cocos2d::EventTouch::EventCode, int, long*, float*, float*) CCGLView.cpp:419
#22 0x1c93cbd in cocos2d::GLView::handleTouchesEnd(int, long*, float*, float*) CCGLView.cpp:430
#23 0x1a9ab76 in -[CCEAGLView touchesEnded:withEvent:] CCEAGLView-ios.mm:450
#24 0x529220f in -[UIWindow _sendTouchesForEvent:] (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Frameworks/UIKit.framework/UIKit+0xa720f)
#25 0x52932ad in -[UIWindow sendEvent:] (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Frameworks/UIKit.framework/UIKit+0xa82ad)
#26 0x5238efa in -[UIApplication sendEvent:] (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Frameworks/UIKit.framework/UIKit+0x4defa)
#27 0x520ecb5 in _UIApplicationHandleEventQueue (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Frameworks/UIKit.framework/UIKit+0x23cb5)
#28 0x7795d1e in CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation+0x7ad1e)
#29 0x778b9aa in __CFRunLoopDoSources0 (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation+0x709aa)
**