for some reason when i set the prefab’s position to the desired position only the parent transfers to that position but its children are somewhere else. is there a solution to this?
Could your problem be, your createed a Scene and added Scene and not a node
class YouClassName Public Scene; // 1 scene taking care of its childre Nodes
then
class YouClassName Public Node; <== // node inside Scene
Else you end up with a scene inside a scene, Side effect Double tuch speed i think cos the timeing is done in a scene, We end up with 2 steven spielberg on set, That would be a good movie :).
no its one scene