Hello Everyone:
I got a problem when I use CCSpriteBatchNode
if one CCSprite wants to use CCSpriteBatchNode’s texture,we should do like this
layer1~~>addchild
batchnode~~>addchild(sprite1)
so we can show sprite1 on layer1. Question is:
I have another sprite2, I want to show is on another layer2 and use batchnode’s texture, but i was already add batchnode to layer1, how can I do this ?
Wish your apply, thanks !