Hello,
I have spine Animation of resolution (20481536 for retina )which covers entire screen and the design resolution is set to 1024768.For this I have created spine animation using following code with scale factor 1.0f
SkeletonAnimation* animation = SkeletonAnimation::createWithFile(jsonFileName, atlasFileName, 1.0);
In all the devices (retina and normal), animations are being scaled out.If the scaleFator is set to .5,animations will appear fine in all the devices.
How the single set of assets will work fine for all the devices(retina and normal) when I set the scale factor to 0.5? Whether spine animation get scaled based on device content factor?
Please help me out.
Thanks.