I am using cocos2d-x v3.17.x js
. After converting the Maya exported model to .c3t
I can see that some Mesh are using default material. However, these textures do not exist. How can I set them to use the cc.SHADER_POSITION_COLOR
and set the color as I want?
@mr.kylin Can you help me with this?
Sorry, I haven’t used cocos2d-x.