Hi,
I couldn’t find any one else having this issue online so I thought I would post it here. With SimpleAudioEngine I’m able to get/set the effects volume with the functions SimpleAudioEngine::getEffectsVolume() and SimpleAudioEngine::setEffectsVolume(float volume). This is working on OSX and Linux. However, on win32 these functions have no effect, and when I look at the code I can see why:
float SimpleAudioEngine::getEffectsVolume()
{
return 1.0;
}
void SimpleAudioEngine::setEffectsVolume(float volume)
{
}
They are essentially doing nothing. Is this not the correct way to set sound effects volume on Windows? Thanks for any help!