On cocostudio:

On my mobile phone:

Appearantly, the skin is not scaled up correctly. How can I solve it?
Hi All,
Am using Spine animation in cocos2dx. Skin of the spine animation is not changing based on Resolution.
I have maintain two types of resources namely HD and Normal.
Time being i have used one set animation for both HD & Normal.
I tried same with Cocos2d-JS, There its working. Animation changes based on resolution changes.
Is this Bug? Can anyone help me out with this.
Regards,
Guru
Do you have any idea? @slackmoehrle
Does it change resolution properly if you try the skeleton tests in cpp-tests
Yes. But when I try my own game, it doesn’t change properly.