Spine + Box2d Physics on Bones?

Hi, I have some Spine Animation and now I want to get collisions and such kind of stuff in my game, how is that possible ? I don’t see anything like that in Spine documentation

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It is possible, there is a thread on spine2d forums that can get you started. The idea is to use bounding boxes of individual sprites in spine animation to create box2d bodies.

Thanks, I just came to one decision, I will use some Physics Bounding box and then apply it to used images

How did you do this? Am trying to do the same