Hi, I use Tiled editor to create map for my game.
Problem is in resolution of staggered map. When I create new staggered map in Tiled editor with dimensions 5x3 I get this:
But when I add this map into edited scene in Cocostudio via TileMap component I get:
The second map has different height dimension. The problem seems to be in different way of representing height dimension in Cocostudio and in Tiled editor. In CCS it is represented as number of rows while in Tiled editor the height corresponds to the length of “diagonal”.
Easy quaestion: Is it possible to set some option in CCS or Tiled editor so that map in both editors look same? Or is it bug?
Thank’s a lot