Status of Nintendo Switch SDK

I understand that Cocos Creator previously provided an SDK for Nintendo Switch (Cocos Creator for Nintendo Switch).

I have recently requested the Cocos Creator SDK via the Nintendo Developer Portal, but I have not received any response or status update. It has been about three months since my request.

In the past, I was told that the process was: contact Nintendo, Nintendo would reach out to Cocos technologies, and then Cocos technologies would contact the developer directly to provide the SDK. However, at this time, I have not heard back from either Nintendo or Cocos technologies.

So I would like to ask:

  • Is the Cocos Creator SDK for Nintendo Switch still available (ongoing / discontinued / temporarily suspended)?
  • If it is still available, could you share the current process and point of contact for obtaining it (application steps, requirements, and expected lead time)?
  • If anyone has experienced a similar situation (e.g., no response for an extended period after requesting access), I would appreciate it if you could share how it was resolved.

Any information or advice would be greatly appreciated.
Thank you.

I would also like to follow up on this because the status is important for teams choosing an engine before production.

I am evaluating Cocos Creator 3.8.x for a commercial 2D title targeting Nintendo Switch alongside mobile, Web, Windows, and macOS. Could @pandamicro or another Cocos team member confirm the following at a public, non-NDA level?

  1. Is Cocos Creator for Nintendo Switch still actively available and maintained?
  2. Which Creator versions are currently supported, including whether 3.8.8 projects are supported?
  3. What is the current application path and recommended contact if a request through the Nintendo Developer Portal receives no response?
  4. Are there any publicly announced, shipped Nintendo Switch titles using Cocos Creator itself, rather than older Cocos2d-x or a port rewritten in another engine?
  5. Is support planned or available for Nintendo Switch 2?

Even a brief current-status answer would help developers avoid committing to an unsupported production path. Thank you.