I found that in the “CCTextureAtlas::drawNumberOfQuads(unsigned int n)”, the statement “this~~>drawNumberOfQuads;" maybe is wrong! the right statement is "this~~>drawNumberOfQuads(n, 0);”
Yeap, thank you.
Hi, cxb www,
Ming fix it in this commit https://github.com/cocos2d/cocos2d-x/pull/486
Next time you find a bug, please feel free to send pull request directly to github.com/cocos2d/cocos2d-x.git