I’m working on Turquoise2D editor(visual editor for Cocos2d-x). And I’m also working on my own engine Turquoise2D Engine.
The visual editor will work with Cocos2d-x, Löve2D and Turquoise2D engines.
What will you make with Turquoise2D Editor?
-Designing modern or tile based levels.
-Editing physics and shapes.
-Creating or editing your spritesheet files.
-Connecting an object to your classes.
Yep, it’s in my plans too. And maybe a particle editor in the future…
I am glad you like it. Thank you.
I need to say that, the project isn’t similar with Cocos Creator or Level helper. If you don’t want to change your standard cocos2d-x development style, you will like that project. I’m a developer and I wouldn’t like to change my routines in the development side because of a visual editor. I like to writing code with the oldschool way.
Pretty good work buddy. Theme looks better and cleaner than cocos creator.
Looks like your team is working faster than cocos creator team (you added collider) haha…