Hello.
void LoginRegisterScene::MessageBoxDreals(const char* msg, const char* title){
Size visibleSize = Director::getInstance()->getVisibleSize();
Vec2 origin = Director::getInstance()->getVisibleOrigin();
this->bgMessageBox = Sprite::create("res/DialogBox/bg_alert.png");
this->bgMessageBox->setPosition(visibleSize.width / 2 + origin.x, visibleSize.height / 2 + origin.y);
this->addChild(this->bgMessageBox, 3);
this->lblMsgMessageBox = cocos2d::ui::Text::create("asdajdhajgdamh sadg asmhda dsahs dah dahsgdakshdgakdsgaksd a","AmericanTypewriter",13);
this->lblMsgMessageBox->setColor(Color3B::BLACK);
this->lblMsgMessageBox->ignoreContentAdaptWithSize(false);
this->lblMsgMessageBox->setContentSize(Size(280, 150));
this->lblMsgMessageBox->setTextHorizontalAlignment(TextHAlignment::CENTER);
this->lblMsgMessageBox->setTextVerticalAlignment(TextVAlignment::CENTER);
//titleLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - text->getContentSize().height / 8.0f));
this->lblMsgMessageBox->setPosition(Vec2(visibleSize.width / 2 + origin.x, visibleSize.height / 2 + origin.y));
this->bgMessageBox->addChild(this->lblMsgMessageBox);
}
I’m trying to add a text widget as child to a sprite. As can be seen, i’m trying to set a custom messagebox. The problem is, text won’t be located in the middle of the sprite. Can anybody help me with this?
Thank you.