hello guys:
i want to use the newest cocos2d-x library (cocos2d-1.0.1-x-0.11.0), i am using the cocos2d-x version( cocos2d-1.0.1-x-0.10.0),
i want to replace the newest, how can i do it? very appreciate somebody help me
hello guys:
i want to use the newest cocos2d-x library (cocos2d-1.0.1-x-0.11.0), i am using the cocos2d-x version( cocos2d-1.0.1-x-0.10.0),
i want to replace the newest, how can i do it? very appreciate somebody help me
It will take little modification to update cocos2d-x from 0.10.0 to 0.11.0 for your application.
One important thing is that we use rtti feature in 0.11.0, so you should add āAPP_CPPFLAGS += -frttiā in your old Application.mk file for android platform.
i am not familiar with ārttiāā¦
i ma using mac, so do you know how to do it in mac systemā¦
thank youā¦
undefined reference to `std::ios_baseā, when I set āAPP_CPPFLAGS += -frttiā.
What should I do to solve the problem?
Could you paste the content of your Application.mk file?
peng wen wrote:
undefined reference to `std::ios_baseā, when I set āAPP_CPPFLAGS += -frttiā.
What should I do to solve the problem?
Hi, Which platform your application built for?
tony come wrote:
i am not familiar with ārttiāā¦
>
i ma using mac, so do you know how to do it in mac systemā¦
thank youā¦
hi James Chen:
i am using mac system, i am developing iOS game ā¦
It just need to be added on android platform. You neednāt modify anything on ios platform because XCODE compiler supports rtti perfectly.
tony come wrote:
hi James Chen:
i am using mac system, i am developing iOS game ā¦
ok, thank you;)