Widget ListView. Add items to bottom instead of top position?

Hi, I’m testing listview and adding Text and buttons. So far so good. However the list is always filled from top to bottom and I would like to add items on the Bottom side instead of Top side. I have been checking the API and testing a few options but I couldn’t manage to do it. Any feedback would be very much appreciated!
Thanks!

Add them from top index to bottom, I mean if your listView size is 5, then start adding the text and buttons at index 4 then 3,2,1,0. thats it. So that it looks like 0( at top),1,2,3,4 (at bottom).

Hi, I didnt know I can reserve the size of the listview. How can i do that? I’ve been checking the API and havent found a way to do it.

Now I just create the listivew and I add widgets to it.

///Add the below code in your required layer. and change the names and sprites according to your requirements
this.achieveScreeen = new ccui.ListView();

	this.achieveScreeen.setDirection(ccui.ScrollView.DIR_VERTICAL);
	this.achieveScreeen.setTouchEnabled(true);
	this.achieveScreeen.setBounceEnabled(true);
	this.achieveScreeen.setBackGroundColor(new cc.color(0, 0, 0));
	this.achieveScreeen.setContentSize(cc.size(this.bgPanel._getWidth(),this.bgPanel._getHeight()*0.5));
	this.achieveScreeen.setInnerContainerSize(cc.size(this.bgPanel._getWidth(),this.bgPanel._getHeight()));
			this.achieveScreeen.setScrollBarEnabled(false);

	this.achieveScreeen.setLayoutComponentEnabled(true);
	this.achieveScreeen.setAnchorPoint(cc.p(1, -0.5));
	
	this.bgPanel.addChild( this.achieveScreeen,1);
	this.achieveScreeen.setClippingEnabled(true);

for(var i=4;i>=0;i–)
{
var achieve1=new achieveNode();

	achieve1.setContentSize( this.achieveScreeen._getInnerWidth(), this.achieveScreeen._getInnerHeight()*0.2);
	achieve1.setLayoutComponentEnabled(true);
	//achieve1.setBackGroundImage(res.achievePanel);
	achieve1.setPosition(0, achieve1._getHeight()*i);
	achieve1.setMainLbl(mainLbl[i][langIndex]);
	achieve1.setSubLbl(subLbl[i][langIndex]);
	achieve1.display();	
	achieve1.setBright(false);		
	this.achieveScreeen.addChild(achieve1, 1);
	}	

//and add this object also
var achieveNode=ccui.Layout.extend({
mainLbl:null,subLbl:null,achieveSpr:null,isAchieved:false,maxwidth:0,//scaleLbl:null,
ctor:function()
{
this._super();

},	
init:function()
{		

	this.mainLbl=new ccui.Text("main","res/fonts/SFSlapstickComic.ttf",30*lblScaleFactor);
	this.mainLbl.setAnchorPoint(0, 1);	
	this.mainLbl.setColor(new cc.Color(136,000,021));			
	this.addChild(this.mainLbl, 0);		
	this.subLbl=new ccui.Text("sub","res/fonts/SFSlapstickComic.ttf",22*lblScaleFactor);
	this.subLbl.setAnchorPoint(0, 0);	
	this.subLbl.setColor(new cc.Color(136,000,021));				
	this.addChild(this.subLbl, 1);
	
	
	
	//this.scaleLbl=new ccui.Text("scale","gameFont",30*lblScaleFactor);
	//this.scaleLbl.setAnchorPoint(0, 1);		
	//this.addChild(this.scaleLbl, 1);
	
	this.achieveSpr=new ccui.ImageView(res.achieveIconSel);

	this.achieveSpr.setScale(0.65, 0.65);
	this.achieveSpr.setAnchorPoint(0.5,0.5);


	this.addChild(this.achieveSpr, 1);

	


	return true;
}, 

});

Hope this will Help you

I will try it! thanks!