I wanted to use ES6 and Browserify with Cocos2d, but I couldn’t find any resources on the topic, so I threw together a working example using Gulp, Browserify, Babel to build the Cocos2d hello-world app here:
Has anyone else had much luck with ES6/Browserify and Cocos2d?
I’m trying to gain dependency management, easy access to node modules, and new language features. What makes Gulp and Browserify heresy?
@Likon
Yes. The repo I linked to in my post is a project setup with Gulp, Browserify, Babel, and Cocos2d. If you want to try it out, just follow the steps in the readme.