Is Cocos2d-x 3.8 C++ version compatible with IOS9 & Xcode 7 ?
I had read comments that cocos not compiling on it…
Now downloading soft to test myself, but would like to see if there is already answers.
Is Cocos2d-x 3.8 C++ version compatible with IOS9 & Xcode 7 ?
I had read comments that cocos not compiling on it…
Now downloading soft to test myself, but would like to see if there is already answers.
Pretty sure I just had to disable bitcode in the project settings to get it to work for me.
My problem
ld: in /Library/Developer/Xcode/DerivedData/HappyPlay-dcitucymqiiohjcanwbkyluuptlc/Build/Products/Debug-iphonesimulator/libcocos2d iOS.a(ftbase.ios8_x86_64.o), building for iOS simulator, but linking in object file built for OSX, for architecture x86_64
Help me
Version 3.8.1 supports XCode 7 and iOS9.
Thanks for help 
Still have to disable bitcode in 3.8.1
I disable bitcode and still getting same error below. Some please help 
ld: in /Users/kreal/Library/Developer/Xcode/DerivedData/Yaya-dgdvtviemqhzjmhdzhfsiowpyhnu/Build/Products/Debug-iphonesimulator/libcocos2d iOS.a(ftbase.ios8_x86_64.o), building for iOS simulator, but linking in object file built for OSX, for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
are u sure that u using 3.8.1 version?
Yes now works! thanks for the help!