XCode is being poop. I build clean, closed out and reopened, yet when I try…
#include “CCTexture2D.h”
#include “base/CCTexture2D.h”
#include “renderer/CCTexture2D.h”
#include <CCTexture2D.h>
It always returns “CCTexture2D.h file not found”. When I don’t bother including CCTexture2D.h (maybe it’s included in USING_NS_CC?). The function I want to use is Texture2D::initWithData(). Oddly enough, when I right click->go to Definition, it directs me to SkeletonRenderer::initWithData(). Any ideas what the heck is going on?
Should be in the next few weeks.