Your experiences on monetization

Hi guys,

I am wondering in game development with so less cpm and only few thousand downloads how do you guys make money?

Unless the game gets viral, of which the probability is low, unless the game is really amazing and you are lucky, what are the options you are considering in monetization.

Can you guys share something about your experience on various revenue models, cpm, downloads and what are the hopes and plan for future game launch so we all can learn something new and change the approach as situation demands…

hope you guys share… :grinning: